Files
cubelinux-kernel/include/video/sa1100fb.h
T
Greg Kroah-Hartman 598cf27219 Linux 6.19.3
Link: https://lore.kernel.org/r/20260217200002.683975158@linuxfoundation.org
Tested-by: Florian Fainelli <florian.fainelli@broadcom.com>
Tested-by: Takeshi Ogasawara <takeshi.ogasawara@futuring-girl.com>
Tested-by: Peter Schneider <pschneider1968@googlemail.com>
Tested-by: Jon Hunter <jonathanh@nvidia.com>
Tested-by: Salvatore Bonaccorso <carnil@debian.org>
Tested-by: Brett A C Sheffield <bacs@librecast.net>
Tested-by: Mark Brown <broonie@kernel.org>
Tested-by: Luna Jernberg <droidbittin@gmail.com>
Tested-by: Ronald Warsow <rwarsow@gmx.de>
Tested-by: Justin M. Forbes <jforbes@fedoraproject.org>
Tested-by: Ron Economos <re@w6rz.net>
Tested-by: Miguel Ojeda <ojeda@kernel.org>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2026-02-19 16:33:27 +01:00

64 lines
1.3 KiB
C

/*
* StrongARM 1100 LCD Controller Frame Buffer Device
*
* Copyright (C) 1999 Eric A. Thomas
* Based on acornfb.c Copyright (C) Russell King.
*
* This file is subject to the terms and conditions of the GNU General Public
* License. See the file COPYING in the main directory of this archive
* for more details.
*/
#ifndef _VIDEO_SA1100FB_H
#define _VIDEO_SA1100FB_H
#include <linux/fb.h>
#include <linux/types.h>
#define RGB_4 0
#define RGB_8 1
#define RGB_16 2
#define NR_RGB 3
/* These are the bitfields for each display depth that we support. */
struct sa1100fb_rgb {
struct fb_bitfield red;
struct fb_bitfield green;
struct fb_bitfield blue;
struct fb_bitfield transp;
};
/* This structure describes the machine which we are running on. */
struct sa1100fb_mach_info {
u_long pixclock;
u_short xres;
u_short yres;
u_char bpp;
u_char hsync_len;
u_char left_margin;
u_char right_margin;
u_char vsync_len;
u_char upper_margin;
u_char lower_margin;
u_char sync;
u_int cmap_greyscale:1,
cmap_inverse:1,
cmap_static:1,
unused:29;
u_int lccr0;
u_int lccr3;
/* Overrides for the default RGB maps */
const struct sa1100fb_rgb *rgb[NR_RGB];
void (*backlight_power)(int);
void (*lcd_power)(int);
void (*set_visual)(u32);
};
#endif