Link: https://lore.kernel.org/r/20260217200002.683975158@linuxfoundation.org Tested-by: Florian Fainelli <florian.fainelli@broadcom.com> Tested-by: Takeshi Ogasawara <takeshi.ogasawara@futuring-girl.com> Tested-by: Peter Schneider <pschneider1968@googlemail.com> Tested-by: Jon Hunter <jonathanh@nvidia.com> Tested-by: Salvatore Bonaccorso <carnil@debian.org> Tested-by: Brett A C Sheffield <bacs@librecast.net> Tested-by: Mark Brown <broonie@kernel.org> Tested-by: Luna Jernberg <droidbittin@gmail.com> Tested-by: Ronald Warsow <rwarsow@gmx.de> Tested-by: Justin M. Forbes <jforbes@fedoraproject.org> Tested-by: Ron Economos <re@w6rz.net> Tested-by: Miguel Ojeda <ojeda@kernel.org> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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.. contents::
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.. sectnum::
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===================================================
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BPF ABI Recommended Conventions and Guidelines v1.0
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===================================================
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This is version 1.0 of an informational document containing recommended
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conventions and guidelines for producing portable BPF program binaries.
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Registers and calling convention
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================================
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BPF has 10 general purpose registers and a read-only frame pointer register,
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all of which are 64-bits wide.
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The BPF calling convention is defined as:
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* R0: return value from function calls, and exit value for BPF programs
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* R1 - R5: arguments for function calls
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* R6 - R9: callee saved registers that function calls will preserve
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* R10: read-only frame pointer to access stack
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R0 - R5 are scratch registers and BPF programs needs to spill/fill them if
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necessary across calls.
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The BPF program needs to store the return value into register R0 before doing an
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``EXIT``.
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