Link: https://lore.kernel.org/r/20260217200002.683975158@linuxfoundation.org Tested-by: Florian Fainelli <florian.fainelli@broadcom.com> Tested-by: Takeshi Ogasawara <takeshi.ogasawara@futuring-girl.com> Tested-by: Peter Schneider <pschneider1968@googlemail.com> Tested-by: Jon Hunter <jonathanh@nvidia.com> Tested-by: Salvatore Bonaccorso <carnil@debian.org> Tested-by: Brett A C Sheffield <bacs@librecast.net> Tested-by: Mark Brown <broonie@kernel.org> Tested-by: Luna Jernberg <droidbittin@gmail.com> Tested-by: Ronald Warsow <rwarsow@gmx.de> Tested-by: Justin M. Forbes <jforbes@fedoraproject.org> Tested-by: Ron Economos <re@w6rz.net> Tested-by: Miguel Ojeda <ojeda@kernel.org> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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===============
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GPU RFC Section
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===============
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For complex work, especially new uapi, it is often good to nail the high level
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design issues before getting lost in the code details. This section is meant to
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host such documentation:
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* Each RFC should be a section in this file, explaining the goal and main design
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considerations. Especially for uapi make sure you Cc: all relevant project
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mailing lists and involved people outside of dri-devel.
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* For uapi structures add a file to this directory with and then pull the
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kerneldoc in like with real uapi headers.
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* Once the code has landed move all the documentation to the right places in
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the main core, helper or driver sections.
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.. toctree::
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gpusvm.rst
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.. toctree::
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i915_gem_lmem.rst
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.. toctree::
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i915_scheduler.rst
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.. toctree::
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i915_small_bar.rst
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.. toctree::
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i915_vm_bind.rst
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.. toctree::
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color_pipeline.rst |